BASIC Computer Games
In 1981, I was 13 years old and teaching myself BASIC on my TRS-80 Model III from official Radio Shack manuals – accurate, comprehensive, and terminally bland.
Into that gray scene came the book Basic Computer Games: Microcomputer Edition (edited by David Ahl of Creative Computing magazine). It changed my life.
I can’t remember now where it came from. Neither my parents, nor my friends, nor my teachers knew much about the home computer scene. It’s possible that I found out about it in Creative Computing magazine and ordered it by mail, or “borrowed” it from somewhere and forgot to return it. The book, subtitled “101 great games to play on your home computer,” was 8-bit-nerd heaven. Pages and pages of program listings in tiny, all-caps, dot matrix type, with brief introductory paragraphs. Plus, funny illustrations of strangely plausible robots. Don’t underestimate the appeal of the robots.